Little Frog Art
Miranda Santana
Welcome to my site! I'm glad to have you here.
Here you can find a collection of my different kinds of artwork, from illustration, to 3D modeling projects, to animations.
In the projects section below you can click each item to open up individual galleries displaying additional information and shots for my more involved projects and get more insight into my creative process, or you can use the navigation buttons to see a variety of my completed works. Gallery items with the caption marked as [Project] will link back to that artwork's project page.
FEVER.dream
LOOKING BACK
The Artist
Hi! My name is Miranda Santana. I am an illustrator, 3D modeler, and animator.
I'm on my way to getting my BFA in illustration from UNC Charlotte, and along the way I have gained experience illustrating for children's book projects.
I want to write more here but I'm terrible at writing about myself and I got kind of stuck.

If you would like to get in touch with me, or have a business inquiry or other questions about my work, please contact me using the email form, or via my socials in the links below.
Vampire Witch Character Concept
This was a project I created as part of an independent study and an Art Jam that I participated in in college. The goal was to create an animated, 3D modeled character. This included character concept art, 3D modeling, texturing, and rigging to eventually create an animated final product.
My concept was to create a cute but slightly sinister character. I ended up with the idea of creating a witch who is also a vampire. She makes and sells her potions and spells to the nearby villagers, but if they can't pay in coin, she'll accept a much redder form of currency instead.
Ziggy
I created this project as part of an independent study in college. I created a character based on my real-life cat named Ziggy, inspired by the cartoon bipedal animals found in games like Animal Crossing, among others. I then modeled, textured, rigged and animated him as a part of the project. His expressions were created using a range of hand drawn 2D textures rigged on a flat plane.